Personally, I think Ruthless is awesome. It's diametrically opposite to how most folks enjoy playing PoE—there's no zooming through maps, blowing up screens of monsters before you see them, scooping up fountains of loot. It's a slog, diabolically difficult and totally addictive. You can't even buy skill gems from merchants, so there's a real feeling of making do with what you find lying around. Every step of progress feels earned, and every monster feels dangerous POE currency trade .
(Image credit: Grinding Gear Games)Are the players happy?
Mostly. There have been posts and tweets about balance issues for the Sanctum, but the clarion calls of complaints from keyboard warriors on Reddit have been conspicuously less present this time round. Everyone seems to be broadly satisfied and having a good time, and the league hit a concurrent user spike of 213,480 players.
The jury's still out on a number of things. Will the changes to eldritch altars make it so I don't have to run to the boss, kill it, then go back and clear the map? Will the jewel changes make ailment immunity easier to obtain? Will the Elder actually drop Watcher's Eyes for me now that the bonus drop rate is baked-in instead of on the atlas tree? Will Mathil ever find a build he likes? We don't know yet, but I'm looking forward to finding out.
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By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.Instead of 'getting rid of a game that people love for no reason,' Path of Exile 2 will now be a standalone release
When Path of Exile 2 was announced four years ago, it was going to expand on and overtake Path of Exile 1. The original action RPG's campaign was still going to be playable, but PoE's transformation into Path of Exile 2 would add in a new campaign and alter the endgame—sort of like how Overwatch 2 replaced Overwatch. Well, plans change buy POE chaos orbs .