With the three major platform owners already in place, the same plaintiff has turned his attention to the biggest third-party publishers. The gamer Erik Estavillo, provided MMOexp with copies of his most recent civil lawsuit, a suit in which WoW cataclysm Gold he is suing Activision Blizzard filed this morning in the Santa Clara County Superior Court of California. A clerk at the court confirmed to MMOexp that the lawsuit was filed.
The suit consists of a variety of allegations against Activision Blizzard, specifically relating to its highly successful multiplayer online role-playing game WoW Cataclysm Classic. Particularly, the player accuses the company of operating an "harmful virtual world" that is characterized by "sneaky and fraudulent methods."
He initially takes issue with this game's $14.99 monthly fee for subscription and claims it is the highest of any game in the MMORPG genre. The fee is caused due to the game's requirement for players to travel long distances in a slow, running or walking pace and also offering fast transport options, such as mounts and teleportation stones only available to players who have reached the level of advanced or buy the expansion packs for the game.
He also mentioned the game's rebirth process where players journey in spirit from graveyards returning to the place that they perished to be resurrected and resurrect themselves, as a naive aspect of the game intended to make players pay. Other fees in question include the costs (up of $25) Blizzard levies to change the names of their characters or races or factions, as well as servers.
In addition to the financial issues in the suit, it also refers to the suicide of the EverQuest player, pointing to a feeling of isolation that was caused by the Cataclysm Classic Gold for sale game, as well as mental health issues. The suit goes on claim that the plaintiff suffers from similar issues, such as major depression, obsessive-compulsive disorder (OCD), panic disorder as well as Crohn's disease. it states that he "doesn't wish to be the same way as the EverQuest player] was since he relies heavily on video games to maintain the little happiness the game can bring to his life through gaming as a medium."